Introduction
Autodesk 3ds Max provides a comprehensive, integrated 3D modeling, animation, rendering, and compositing solution for game developers, visual effects artists, and motion graphics artists along with other creative professionals working in the media design industry.
Audience
Game developers, visual effects artists, and motion graphics artists along with other creative professionals working in the media design industry on one hand; and architects, designers, engineers, and visualization specialists on the other.
At Course Completion
Upon completion of the course, trainees will be familiar with the following:
- Viewport navigation
- Coordinate systems
- Transform tools
- Modifier Stack
- Material Editor
- Basic animation with Curve Editor and Dope Sheet
- Standard lighting techniques
- Cameras and rendering
- Spline-based modeling
- Polygon modeling basics
- Hierarchies
- Controllers and Constraints
Prerequisites
- Prior 3D graphics experience is not required
- Experience with 2D graphics, such as Photoshop, is helpful
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MODULES
- Nicosia
City
- Class A:
1. March 06 8:00 - 15:30
2. March 07 8:00 - 15:30
3. March 08 8:00 - 15:30
4. March 09 8:00 - 15:30
5. March 10 8:00 - 15:30
Dates and Times
- 35
Duration (Hours)
- 20 Louki Akrita street,
2064 Strovolos
(behind Kykko secondary schools)
Location
- Limassol
City
- Class A:
1. March 06 8:00 - 15:30
2. March 07 8:00 - 15:30
3. March 08 8:00 - 15:30
4. March 09 8:00 - 15:30
5. March 10 8:00 - 15:30
Dates and Times
- 35
Duration (Hours)
- 22 Griva Digeni Avenue, 3106 Agios Nikolaos
(200 m. from the roundabout, near Agios Nikolaos church)