Introduction
Autodesk Maya provides a thorough introduction to Autodesk Maya’s modeling, texturing, lighting, and rendering capabilities that will help new users make the most of this sophisticated application and will broaden the horizons of existing, self-taught users. In this course, you will learn about the Autodesk Maya user interface, and you’ll learn to work with lighting, shading, and polygon and NURBS modeling. You will receive an introduction to Mental Ray in Maya, and you will learn to work with the UV Texture Editor. The material covered in the courseware is designed specifically for professional designers that make up the majority of Autodesk Maya users and includes tutorials designed for professional designers in the game development, architectural, industrial/product design, and interior design industries.
Audience
- Professionals working in the field and looking to improve their skills with the latest version of the software
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Intermediate-level users looking to improve their current demo-reels and marketability
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Beginners looking to explore new career options in the 3D animation industry
At Course Completion
After completing the program you will have gained the skills to create your demo-reel with professional projects and be ready to undertake similar projects on your own.
Prerequisites
- Knowledge of OS X and basic computer navigation
- Experience with 3D modeling is recommended
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MODULES
- Nicosia
City
- Class A:
1. March 06 8:00 - 15:30
2. March 07 8:00 - 15:30
3. March 08 8:00 - 15:30
4. March 09 8:00 - 15:30
5. March 10 8:00 - 15:30
Dates and Times
- 35
Duration (Hours)
- 20 Louki Akrita street,
2064 Strovolos
(behind Kykko secondary schools)
Location
- Limassol
City
- Class A:
1. March 06 8:00 - 15:30
2. March 07 8:00 - 15:30
3. March 08 8:00 - 15:30
4. March 09 8:00 - 15:30
5. March 10 8:00 - 15:30
Dates and Times
- 35
Duration (Hours)
- 22 Griva Digeni Avenue, 3106 Agios Nikolaos
(200 m. from the roundabout, near Agios Nikolaos church)